Home » Can You Tap An Equipped Artifact? The Surprising Answer

Can You Tap An Equipped Artifact? The Surprising Answer

Equipment In Mtg: Rules, History, And Faqs - Draftsim

What are the rules for tapping an artifact?

Let’s dive into the world of tapping artifacts! Tapping an artifact is a fundamental mechanic in many card games, and it’s crucial to understand the rules surrounding it. You’ll often see players tap artifacts to produce mana, which fuels their spells and abilities.

Here’s the deal: When you tap an artifact, it remains tapped until the beginning of your next turn. This means you can’t use it again until your turn comes around. It’s like charging a battery—you have to wait for it to recharge!

Now, let’s talk about gaining control of an artifact. If your opponent taps an artifact for mana during your turn, you’ll gain control of it. This means you can use it as if it were your own, but only until the end of your next turn. After that, it goes back to your opponent.

Think of it like borrowing a tool—you can use it for a short while, but then you have to return it!

Let’s say you control multiple Treasure Nabbers, which have an effect that expires at the end of your next turn. All of these effects expire at the same time. It’s like a group of friends all leaving a party at the same time.

It’s important to note that an artifact remains tapped even if you gain control of it. So, if you gain control of a tapped artifact, you can’t immediately use it. You’ll have to wait until the beginning of your next turn before you can untap it and use it again.

Remember, understanding the rules of tapping artifacts can be crucial in making strategic decisions, especially in competitive game play. Always pay attention to the timing of tapping and untapping artifacts, and keep an eye on any effects that might gain you control of your opponent’s artifacts.

Can you steal equipped equipment in MTG?

You can’t steal equipped equipment in Magic: The Gathering (MTG) by simply taking control of the creature it’s attached to. Equipment stays put, even if the creature it’s equipped to changes hands.

Think of it like this: Imagine a knight with a shiny sword. If you manage to take control of the knight, you don’t automatically get the sword too. The sword stays with the knight, even if it’s now under your command.

So how can you get your hands on that sweet equipment? There are a few ways!

Card Effects: Some cards have specific effects that let you take control of equipment. For example, “Steal” effects let you take control of an artifact, including equipment, for a short time.
Destroy the Creature: If you destroy the creature the equipment is attached to, the equipment will become “unattached” and go to the battlefield. You can then try to “claim” it before someone else does.
Disenchant: Cards that “disenchant” artifacts can get rid of equipment, making it go to the graveyard. This is a more permanent solution for removing equipment from the game.
Cards with “Equip” abilities: Some cards allow you to “equip” equipment onto creatures. You might even be able to equip an artifact you control onto a creature you don’t control!

It’s all about playing smart and using the right cards to outmaneuver your opponents!

Can you tap artifacts when they come out?

You can’t tap artifacts just because you want to. Artifacts, like all permanents, follow the game’s rules for tapping. Unless an artifact or another card specifically says you can tap it, you can’t.

Tapping is a crucial mechanic in Magic: The Gathering, allowing you to activate abilities, pay costs, and even attack with creatures. But it’s important to remember that you can’t tap things willy-nilly.

Here’s the thing about tapping artifacts: they often have abilities that can be activated by tapping them. For example, a Sol Ring lets you add two mana to your mana pool when you tap it. This means you can only tap the Sol Ring if you want to use its ability.

Some artifacts also have abilities that can be activated only when they’re untapped. For instance, Lightning Greaves give a creature you control haste when you tap Lightning Greaves and pay one colorless mana. In this case, tapping the Lightning Greaves isn’t just about using their ability; it’s about triggering their ability.

The bottom line is, you can’t just randomly tap artifacts. They have specific rules and conditions associated with them. You need to carefully read the cards and understand their abilities to know when and how you can tap them. This will help you play the game strategically and use your artifacts to their fullest potential.

Does tapping an artifact turn it off?

Early on in Magic: The Gathering, tapping an artifact did indeed stop it from functioning. This meant its static abilities were inactive, and the artifact could not be used for its intended purpose. It was like flipping a switch, turning the artifact “off” for the duration of the turn.

However, Magic has evolved a lot since then! The rules have been updated and refined, and tapping artifacts now has a different meaning. While it’s true that tapping an artifact often limits its use for the turn, it doesn’t necessarily “turn it off.”

Think of it this way: imagine an artifact as a tool. Tapping it is like putting the tool aside temporarily, making it unavailable for immediate use. It doesn’t break the tool or make it unusable forever. Instead, you’re simply choosing to use it for something else for the moment, but it will be ready to go again on your next turn.

For example, consider the artifact Lightning Greaves. It has a static ability that gives the equipped creature haste. When you tap Lightning Greaves to activate its ability (like equipping it to a creature), you’re temporarily preventing it from providing haste to another creature. But it’s still on the battlefield, and it will still grant haste to your creature once the effect wears off.

The concept of “turning off” artifacts has largely been replaced by the more nuanced system of tapping. This system provides a greater degree of control and strategic depth to the game, allowing players to make more complex choices about how they use their artifacts throughout the game.

Can an equipped artifact be tapped?

Yes, equipped artifacts can be tapped. Any effect that can tap a permanent, or specifically an artifact, can tap an equipment, whether it’s attached or unattached.

So why would you want to tap an equipment? Well, it’s not always the most strategic move. A tapped equipment functions the same as an untapped one. The primary reason to tap an equipment is if it has an ability that triggers when it’s tapped, like “Whenever this equipment is tapped, draw a card.”

However, there are a few situations where tapping an equipment might be beneficial:

To prevent it from being used: If an opponent is trying to use the equipment’s ability, tapping it can stop them. This is especially useful for equipment with abilities that are only active when the equipment is untapped, like “Whenever this equipment is untapped, put a +1/+1 counter on the creature it’s equipped to.”

To trigger a card effect: Some cards have effects that trigger when a creature or artifact is tapped. For example, the card “Goblin Welder” allows you to tap a creature or artifact to put an artifact card from your graveyard onto the battlefield. Tapping an equipped artifact could help you trigger these effects.

To activate an ability: Some equipment have abilities that you can activate by tapping them, like “Tap: Add one colorless mana to your mana pool.”

Ultimately, whether or not to tap an equipment is a strategic decision. Consider the specific card, the game state, and what you want to accomplish before making your move.

Can enchantments be tapped?

You can’t tap enchantments directly. Think of it this way: tapping and untapping are actions that apply to permanents, and enchantments are not permanents themselves. They are spells that affect other permanents.

So, if you have an enchantment on a creature, tapping the creature doesn’t tap the enchantment. Similarly, tapping an aura enchantment doesn’t affect the permanent it’s attached to. It’s like having a sticker on a car – you can tap the car, but you can’t tap the sticker!

This means that enchantments can’t be used to activate abilities that require tapping, like a mana ability that reads “Tap: Add one mana of any color.” Enchantments can’t even be used to activate abilities that require tapping a specific permanent, such as an ability that reads “Tap: Create a 1/1 white creature token.”

While you can’t tap enchantments, you can use them to activate abilities. For example, if you have an enchantment that says “Whenever a creature enters the battlefield under your control, draw a card,” you can still use that ability, even if the enchantment is attached to a tapped creature. This is because the enchantment itself isn’t being tapped. It’s the ability of the enchantment that is being activated.

Remember, enchantments are powerful spells that affect the game in unique ways. Even though you can’t tap them directly, you can still use them to your advantage!

Can an artifact creature be equipped?

Okay, let’s dive into this! You’re asking about equipping creatures, specifically artifact creatures. So, can you equip an artifact creature with an equipment?

Let’s break this down:

Equipment is a special type of artifact with the keyword equip. It lets you attach it to a creature you control.

Artifact creatures are creatures that are also artifacts.

So, can you equip an artifact creature? The answer is yes! The card *Equipment* doesn’t care what kind of creature it’s attached to – if it’s a creature you control, you can equip it!

Let’s say you have a creature called *Scion of Oona* that is also an artifact. And you have an equipment called *Sword of the Meek*. You can pay the equip cost of *Sword of the Meek* to attach it to your *Scion of Oona*. Now, your *Scion of Oona* gets the benefits of the *Sword of the Meek*, such as increased power and toughness.

It’s important to note that equipping an artifact creature doesn’t change the fact that it’s also an artifact. It still has all the properties of an artifact, such as being able to be targeted by artifact destruction spells.

Essentially, equipping is a way to give your creatures a temporary boost, no matter what type they are. So if you have an artifact creature, go ahead and equip it! They’ll be ready to take on the battlefield!

Does equipment fall off stolen creatures?

Let’s dive into the fascinating world of equipment and how it interacts with creatures in the game. You’ve probably wondered, “Does equipment fall off stolen creatures?”

The simple answer is yes, equipment will detach from a creature if it’s no longer a creature. This happens when a creature transforms into something else, like a Mutavault turning back into a land at the end of a turn.

Think of it this way: Equipment is specifically designed for creatures. When a creature loses its creature status, it’s like taking off a piece of clothing that’s only meant for a specific type of body. It simply doesn’t fit anymore! The equipment no longer has a valid target to attach to, so it detaches and returns to the battlefield, ready for a new creature to wear it.

But what about stolen creatures? This is where things get a little more interesting. Let’s imagine your opponent controls a creature equipped with a powerful sword. If you manage to steal that creature using a spell or ability, you’ll also inherit its equipment. But there’s a catch!

If you somehow change the stolen creature back into a non-creature, the equipment will fall off, just like in the Mutavault example. This can be a strategic advantage for both players. For example, you might use a spell to temporarily make the creature a land, causing the equipment to fall off, potentially weakening your opponent’s creature.

The important thing to remember is that equipment is always tied to creatures. If the creature ceases to be a creature, the equipment will detach. It’s all about matching the equipment to its intended target, a creature!

See more here: Can You Steal Equipped Equipment In Mtg? | Can You Tap An Equipped Artifact

Can artifact creatures improvise?

You can definitely tap an artifact creature to pay for Improvise on the same turn it enters the battlefield! Summoning sickness doesn’t apply to Improvise, so your artifact creature can be tapped right away.

Think of it this way: Improvise is a static ability that allows you to tap the card to pay for a spell, but the card itself doesn’t have to tap of its own accord. It’s just a way to pay for the spell’s cost, and since Improvise isn’t an activated ability, it’s not subject to summoning sickness.

Let’s break it down:

Summoning sickness: This rule prevents creatures from attacking or activating abilities that require tapping the creature for the first turn they are on the battlefield.
Improvise: This ability allows you to tap an artifact to pay for mana for spells. The mana is colorless, meaning you can use it to pay for any cost.

Since Improvise is not an ability of the artifact itself but rather an ability that uses the artifact as a resource, it’s not affected by summoning sickness. This means you can use your artifact creature to pay for Improvise right away, giving you a great way to get your spells off the ground quickly!

What is the difference between equipment and artifact?

Let’s talk about the difference between equipment and artifact in the context of Magic: The Gathering.

You’re right to be curious, as equipment is a subtype of artifact. The key here is that equipment is *specifically designed* to be attached to a creature. Think of it like a piece of gear you put on a character in a video game. You wouldn’t give a sword to a table, right? Similarly, you wouldn’t attach a piece of equipment to an object that isn’t a creature.

So, what does this mean for the “Improvise” mechanic? Well, “Improvise” just cares that the object you’re tapping is an artifact. It doesn’t matter if it’s a plain artifact or a specific type like equipment. As long as it’s an artifact, it works for “Improvise”.

Now, let’s dig a little deeper into why equipment has to be attached to a creature. It’s all about how equipment interacts with the game. Imagine a piece of equipment that could be attached to any object. That would be pretty powerful, right? You could give a creature a bonus, or even give a land an extra ability! That’s where the “creature only” restriction comes in. It makes sure that equipment has a limited effect on the game, and keeps the game balanced.

You can think of equipment as a specialized tool for your creatures, enhancing their abilities and making them stronger in combat. It’s a way to give your creatures a tactical advantage in the game. But remember, it’s still an artifact, so it can also be used for other effects beyond just equipping to a creature. This makes equipment a versatile card type that can be used in many different ways.

What happens if you improvise an artifact?

Let’s talk about what happens when you use Improvise to pay for a spell while controlling an artifact with a mana ability.

If you have an artifact with a mana ability that costs mana, tapping it to pay for the spell’s cost will mean you can’t tap it again to use its mana ability. Basically, you can’t use the artifact’s mana ability and Improvise at the same time.

Let’s break this down with an example:

You have a Sol Ring and a Lightning Bolt in your hand. You want to cast Lightning Bolt but don’t have enough mana.

* You decide to use Improvise to help pay for Lightning Bolt.
* You tap Sol Ring to get the mana you need for Improvise.
* You cast Lightning Bolt, and since you used Improvise, you can’t use the mana ability of Sol Ring because you already tapped it for Improvise.

This rule exists to prevent players from abusing Improvise by constantly tapping the same artifact for mana over and over again. Remember, Improvise is a powerful ability that allows you to pay for spells with artifacts, but it’s important to use it wisely!

Let’s imagine you want to cast a more expensive spell. If you only need 2 mana from Improvise and your artifact can produce more mana, you can tap it for just enough mana for Improvise and still use the artifact’s mana ability to help cast your spell.

The key thing to remember is that you can’t tap the same artifact to pay for Improvise and also use its mana ability at the same time. It’s one or the other.

Can a creature Unattach equipment if tapping it?

You’re right to ask! Tapping a creature doesn’t automatically detach equipment. The rules for unattaching equipment are very specific, and tapping isn’t one of them.

Let’s look at the common ways equipment detaches:

The equipped creature leaves the battlefield. If the creature with the equipment is put into your graveyard or exiled, the equipment goes with it. It’s like taking off your shoes before you get into bed!
The equipment is destroyed. If the equipment is destroyed, it leaves the battlefield and is no longer attached. It’s like losing your favorite hat – it’s gone, and can’t be used anymore.
The equipment is put into another zone. If the equipment is put into your hand, library, or any other zone, it’s no longer attached.
The equipment’s ability causes it to unattach. Some equipment cards have special abilities that let them unattach under certain conditions.

So, while tapping a creature is a common action in Magic, it doesn’t affect the equipment attached to it. Think of it like wearing a necklace – you can move and dance, but the necklace stays put! The equipment remains attached and keeps giving the creature its bonuses until it’s removed by one of the methods described above.

See more new information: countrymusicstop.com

Can You Tap An Equipped Artifact? The Surprising Answer

Alright, let’s dive into the world of artifacts and tapping in Magic: The Gathering. You might be wondering, “Can you tap an equipped artifact?” And the answer is a resounding yes! You absolutely can.

Now, before we get too deep into the nitty-gritty, let’s make sure we’re on the same page. When we talk about tapping in Magic, we’re basically saying “using” that card. Tapping a creature means it can’t attack or block this turn, and tapping a land means you can use its mana ability. And, guess what? Tapping an artifact works the same way – it lets you use its ability for the turn.

But here’s the twist: not all artifacts have abilities that require them to be tapped. Some have static abilities that are always active, while others activate when you tap them.

Let’s break it down with some examples:

The Sword of Feast and Famine is a classic artifact. Its abilities are static – they always work, even without tapping. So, you can get the benefits of lifelink and trample without ever tapping the sword.
On the other hand, the Lightning Greaves are a great example of an artifact with a tap ability. When you tap the Greaves, you can give an equipped creature haste for the turn. It’s an instant boost of speed, and it’s all thanks to tapping that artifact!

So, here’s the bottom line: you can tap an equipped artifact, but whether or not you need to tap it depends on the artifact’s specific abilities.

But wait, there’s more!

The rules get a bit more complex when it comes to equipping artifacts. When an artifact is equipped to a creature, it’s basically “attached” to that creature. This attachment has some interesting effects on how the artifact works.

Here’s the key thing to remember: When you tap an equipped artifact, you’re really tapping the creature it’s equipped to.

Let me explain. Imagine you have a Sword of Feast and Famine equipped to your Knight of the Reliquary. Now, if you want to use the sword’s lifelink ability, you actually need to tap your Knight, not the sword itself.

Why? Because the Sword is attached to the Knight. The Knight becomes the target of the sword’s abilities, and tapping the Knight means you can activate those abilities.

It might seem a little confusing at first, but trust me, it makes sense once you get the hang of it. It’s like the creature is the “controller” of the artifact, and it’s the creature’s ability to tap that allows you to activate the artifact’s abilities.

Think of it this way: The creature is like a driver, and the artifact is like a car. The driver can use the car’s features, like the radio or the windshield wipers, but the driver needs to be in control. The driver (the creature) is the one that needs to tap to make the artifact’s abilities work.

Here’s a recap of what we’ve learned:

* You can tap an equipped artifact.
* However, you’re actually tapping the creature it’s equipped to.
* This allows you to activate the artifact’s abilities.
* If an artifact has static abilities, you don’t need to tap it to use them.

Now, let’s talk about some common scenarios where tapping an equipped artifact comes into play.

1. Giving your creatures haste. As I mentioned before, Lightning Greaves are great for this. Tap the creature equipped with the Greaves, and voila! You have a creature ready to attack or block.

2. Boosting your creature’s power and toughness. There are tons of artifacts that do this! The Sigil of Valor, for example, gives your equipped creature +2/+2. You can tap the creature to get this boost, giving you an edge in combat.

3. Activating special abilities. Some artifacts have unique abilities that you can activate by tapping. The Whispering Snitch, for instance, lets you tap it to look at the top card of your library. This can give you valuable information about your opponent’s deck or help you plan your next move.

Tapping equipped artifacts is an important part of the game, especially if you want to take full advantage of their unique abilities. So, keep practicing, and soon you’ll be a master of tapping and equipping your way to victory!

Frequently Asked Questions (FAQs)

Q: Can I tap an artifact that’s not equipped to a creature?

A: Yes, you can! If an artifact isn’t equipped, you can tap it directly to use its ability. This applies to artifacts with activated abilities, like the Lightning Greaves.

Q: Can I tap an artifact that’s already tapped?

A: No, you cannot! Once an artifact is tapped, it can’t be tapped again until it becomes untapped. This is a basic rule of Magic: The Gathering.

Q: Can I tap multiple artifacts at the same time?

A: Yes, you can! You can tap multiple artifacts with activated abilities as long as you have the mana to pay for each one.

Q: Can I untap an equipped artifact?

A: That depends on the artifact itself. Some artifacts have abilities that allow them to untap, like Grim Monolith. Other artifacts might untap as part of a specific game mechanic, like untapping during your upkeep phase. But in general, artifacts don’t automatically untap unless they have a specific ability to do so.

Q: What happens to an equipped artifact when the creature it’s equipped to is destroyed?

A: The artifact is simply removed from the battlefield. It’s no longer attached to anything, so it goes to the graveyard.

Q: Can I remove an equipped artifact from a creature?

A: Yes, you can! Some spells and abilities can remove equipment from creatures. Disenchant is a classic example of a spell that destroys artifacts.

I hope this guide has cleared up any confusion you might have about tapping equipped artifacts. Keep in mind that there are always new cards being released, so it’s important to read the card text carefully to understand how they work. But now you have a solid foundation to build upon! Happy tapping!

magic the gathering – Can I tap equipped artifacts for Improvise …

Yes you may use Equipped Artifacts to pay costs of spells with Improvise. The Improvise is defined in the comprehensive rules under 702.125 as follows: 702.125a: Improvise is a static ability that functions while the spell with improvise is on the stack. Board & Card Games Stack Exchange

Equipment in MTG: Rules, History, and FAQs – Draftsim

Therefore, if you’ve just attacked with a creature equipped with a reconfigure equipment, you can now reconfigure said equipment and it turns into an untapped Draftsim

tapped equipment – Magic Rulings Archives – MTG Salvation

You can tap equipment all you want, but there’s no rule stating that a tapped equipment can’t be attached to anything. You may be confusing it with the old MTG Salvation

Improvise in MTG: Rules, History, and Best Cards – Draftsim

Yes, you can improvise using an equipment that’s attached to a creature. Tapping a creature that’s equipped doesn’t tap the equipment attached to it, and tapping Draftsim

Can you tap equipped artifacts? – Gaming Pedia – NCESC

Can you tap equipped artifacts? Yes, you can tap equipped artifacts. Tapping an artifact does not untap the creature it is attached to, and tapping the NCESC – Employment Security Commission

tapping equipment or making them become artifact creatures

Tapping an equipment does not affect it being equipped, it just gets tapped. Nothing else changes. Equipment become unequipped when they become creatures, and they do not Reddit

Can equipment be re-equipped to another creature?

Yes, if you have an Equipment attached to one creature, you can pay its equip cost to attach it to another creature. Every Equipment has the Equip keyword Board & Card Games Stack Exchange

Can you tap equipment for improvise? – Gaming Pedia: Your

Yes, you can tap any untapped artifact you control, even if it doesn’t have a tap ability. Tapping the artifact does not change the abilities or effects it has. For NCESC – Employment Security Commission

+tap, +target, +artifact (170) – Gatherer – Magic: The Gathering

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you’re done activating mana abilities pays for .) Hexproof (This creature can’t be the target of spells Gatherer

What Is Equip?!

How Good Is Genshin’S Artifact Fast Equip Feature? (Genshin Impact 4.5)

Equip A Character With A 4-Piece Set Of Min 3 Star Artifacts | Genshin Impact

Tutorial – How To Play Magic: The Gathering – Part 5: Artifacts

Back To The Basics – Tap/Untap

Link to this article: can you tap an equipped artifact.

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T:Equipment · Scryfall Magic The Gathering Search
Q: If A Creature With Death Touch Or Does Poison Dmg Is Tap For The Artifact  Effect Does That Allow Me To Apply Both Death Touch And Poison Dmg? : R/Mtg
Q: If A Creature With Death Touch Or Does Poison Dmg Is Tap For The Artifact Effect Does That Allow Me To Apply Both Death Touch And Poison Dmg? : R/Mtg
10 More Of The Best Artifact Equipment Cards In Magic: The Gathering -  Hobbylark
10 More Of The Best Artifact Equipment Cards In Magic: The Gathering – Hobbylark
Card Search - Search: +Artifact, +
Card Search – Search: +Artifact, +”Artifact”, +”Equipment” – Gatherer – Magic: The Gathering
Tap And Untap In Mtg - Rules + Best Cards!
Tap And Untap In Mtg – Rules + Best Cards!
The 51 Best Automatically-Attaching Equipment Cards In Magic - Draftsim
The 51 Best Automatically-Attaching Equipment Cards In Magic – Draftsim
Equipment - Mtg Wiki
Equipment – Mtg Wiki
Top 8 Best Equipment Cards Of All Time | Channelfireball
Top 8 Best Equipment Cards Of All Time | Channelfireball
Simple One, But I Don'T Know It: Can You Untap An Artifact Used In  Activating Clock Of Omens Ability? : R/Mtgrules
Simple One, But I Don’T Know It: Can You Untap An Artifact Used In Activating Clock Of Omens Ability? : R/Mtgrules
Card Search - Search: +
Card Search – Search: +”Artifact”, +Equipment, +<=1 - Gatherer - Magic: The Gathering
Equip In Mtg - Rules, Best Cards + Decks!
Equip In Mtg – Rules, Best Cards + Decks!
Top 10 Artifact Equipment Cards In Magic: The Gathering - Hobbylark
Top 10 Artifact Equipment Cards In Magic: The Gathering – Hobbylark
Sword Of
Sword Of” – Mtg.Wtf
Equipment In Mtg: Rules, History, And Faqs - Draftsim
Equipment In Mtg: Rules, History, And Faqs – Draftsim
Arc Spitter (Streets Of New Capenna)
Arc Spitter (Streets Of New Capenna)
Card Search - Search: +
Card Search – Search: +”Equipment”, +Untap – Gatherer – Magic: The Gathering
Equip | Magicarena Wiki | Fandom
Equip | Magicarena Wiki | Fandom
Sword Of The Paruns - Cube Cobra
Sword Of The Paruns – Cube Cobra
Civic Saber · Double Masters 2022 (2X2) #300 · Scryfall Magic The Gathering  Search
Civic Saber · Double Masters 2022 (2X2) #300 · Scryfall Magic The Gathering Search
Artifact Equipment Equipped Creature Has Myriad. (Whenever It Attacks, For  Each Opponent Other Than Defending Player,
Artifact Equipment Equipped Creature Has Myriad. (Whenever It Attacks, For Each Opponent Other Than Defending Player,
Top 50 Best Equipment Support Cards In Magic: The Gathering - Hobbylark
Top 50 Best Equipment Support Cards In Magic: The Gathering – Hobbylark
The 51 Best Automatically-Attaching Equipment Cards In Magic - Draftsim
The 51 Best Automatically-Attaching Equipment Cards In Magic – Draftsim
Harrier'S Recurve: Ping And Tap Equipment With Combat Untap Trigger. :  R/Custommagic
Harrier’S Recurve: Ping And Tap Equipment With Combat Untap Trigger. : R/Custommagic

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